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Storyline Manifest

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Machine-readable index of all .storyline/ files — read this first. Updated March 2026: four-file consolidation — the-human.md, dynamics.md, operations.md, and universe/themes.md absorbed into universe/constitution.md and crew/README.md.

indexmeta

.storyline/ Manifest

For AI agents: Read this file first. It tells you what exists, what each file does, and how they connect. You almost never need to read all files — use this to pick the 2-3 you actually need.


Quick Reference

FileSummaryTagsGrounded
README.mdEntry point — the recruiting pitch, the offer, the workshop arc, crew intro, how the system worksoverview, onboarding
releases.mdThe Record — each release annotated as a Campaign arc: narrative beat, character lead, thematic thread, shipped Deltasthe-record, releases, campaigns, narrativeYes (at creation)
voice.mdUX voice guide — how Sal + crew speak in empty/success/error/loading states, crew-tinted panelsvoice, ux-copy, tone
brand.mdVisual identity — name rationale, HUD color system, crew colors, typography, design principles, canonical artbrand, visual, colors
tick-engine.md4-phase Tick architecture — Observation, Intent, Resolution, Telemetry. Signals published via the Context Bus. VictoriaMetrics as time-series storage.live, infrastructure, agents, tickYes
context-bus.mdCrew communication infrastructure. LIVE — the Context Bus is the central nervous system. Agent-to-agent intent during Tick is in-process.live, communication, infrastructureYes
Universe
universe/overview.mdHuman-friendly onboarding to the world — The Black Hole, The Other Side, The Machine, HUD, journey narrative, Universe Portfolioworld, setting, lore, onboardingYes
universe/physics.mdThree dials (alpha innovation, beta collaboration, gamma efficiency), four laws, U_global, pipeline states as expressionphysics, dials, dynamicsYes
universe/metabolism.mdEnergy physics: E_i as credits, three metabolic layers (compute/communication/storage), four states, tier model, credit packsmetabolism, energy, billingIn-design
universe/mainframe.mdThe Mainframe — universe admin interface, root access to all components, boot component health check, component monitoringinfrastructure, mainframe, terminal, adminYes
universe/blueprint.mdThe Blueprint — TOML-based universe config. Export, version-control, deploy. Gated by active release. Reconciliation semantics.blueprint, config, toml, gitops, deployYes (LIVE)
universe/constitution.mdThe complete foundation — Themes (6 pillars), The Human (captain’s arc, sovereignty as physics), Network States, Steady-State Economy, Recursive Ethic, leverage types, Definite Optimism, temporal horizons, Execution Moat, 5 Constitutional Articles, Shape Up, Operations (10 Rules, pipeline states, WIP limits, human authority, 7-Day Window)ideology, philosophy, economics, constitution, themes, human, operations
universe/genesis-protocol.mdThe Creator’s mandate, objective function, calibration dials, Dynamic Control Plane — how the universe actually worksphysics, creator, mechanics
universe/unit-economics.mdWorkshop economics — UVP formula as pricing foundation, code leverage, enterprise value, Universe Health Score, pricing arceconomics, workshop, finance, unit-economics
HUD
hud/overview.mdThe HUD — lens + controls, visor modes, mechanism chain (issues > projects > releases), who wears the helmetcomponent, hud, interfaceYes
Observatory
observatory/overview.mdThe Observatory — research visor mode, research-to-Library flow, component ownership, actions, MCP tools, eventscomponent, observatory, researchYes
observatory/intel.mdIntel missions — Kano studies, UVP Methodology, four signal streams, PMF Validation Gateintel, kano, research, missionsYes
observatory/personas.mdSynthetic personas — AI-powered interviews, Kano surveys, scenario simulation, persona-issue linkingpersonas, research, aiYes
Pipeline
pipeline/overview.mdThe Pipeline — living intelligent throughput, The Machine, issues/gates/releases, self-awareness, Campaign arccomponent, pipeline, throughputYes
pipeline/boards.mdBoards — Intake Board as universe front gate, named work tracks (Discovery/Delivery), board-scoped labels, issue permanenceboards, intake, work-tracksYes
pipeline/intake.mdIntake — how work enters the system, triage, routing to boardsintake, triage, routingYes
pipeline/projects.mdProjects — product-area containers, project-scoped entities (issues, releases, tags, personas, API keys)projects, organizationYes
pipeline/value-streams.mdValue Streams — multi-stream universe, each project has independent pipeline state contributing to U_globalvalue-streams, projects, pipelineYes (LIVE)
Library
Wormholes
wormholes/overview.mdThe Wormholes — channels between worlds, protocols (email/Slack/WhatsApp/Teams/webhook), Beacon as public wormholecomponent, wormholes, channelsIn-design
Crew
crew/README.mdCrew roster + full dynamics — org chart, alliance structures, The Collective, conflict patterns, feedback loops, team manifesto, when things go wrong, core loop, how each agent relates to the humancrew, index, org, agents, dynamics, conflict, collective
crew/sal.mdSoftware Sal — personality spectrum, WIP philosophy, overseer role, relationships, backstorycharacter, sal, conductor
crew/margot.mdMargot Flux — Vision/Intel dual modes, absorbed Vesper’s intel capability, backstorycharacter, margot, product
crew/kael.mdKael Deepstack — 5 engineering modes, Lloyd Christmas energy, absorbed 4 specialties, backstorycharacter, kael, engineering
crew/wren.mdWren Glasswork — taste authority, research authority, design principles mechanism, backstorycharacter, wren, design
crew/harlan.mdHarlan Closer — 4 customer modes, transporter ability, absorbed Nova’s GTM, backstorycharacter, harlan, customer
crew/collective.mdThe crew as gestalt — god tier framing, Orientation Protocol, Human Profile system, Sector 137 as their own projectcollective, team, orientation-protocolYes

Component Ownership Model

Every universe has 6 components. Each component is owned by a crew member who is its primary operator and design authority. Each component exposes its own MCP server, slash command, CLI surface, and SDK resource.

ComponentOwnerDirectoryDescription
PipelineSalpipeline/Living intelligent throughput — boards, intake, projects, value streams, releases
ObservatoryMargotobservatory/Research portal — intel missions, personas, prototypes, UVP methodology
HUDWrenhud/The helmet interface — visor modes, controls, mechanism chain
WormholesHarlanwormholes/Channels between worlds — email, Slack, webhooks, the Beacon
UniverseSaluniverse/World-level config, physics, metabolism, blueprint, constitution, mainframe

File Categories

Foundation (read these for full universe understanding)

  • README.md — Start here
  • universe/overview.md — The world (includes Universe Portfolio)
  • universe/genesis-protocol.md — The physics (how the universe works mechanically: objective function, Creator, Dynamic Control Plane)
  • universe/constitution.mdThe complete ideological, operational, and thematic foundation — themes, the human arc, what the crew believes, operations and rules, 10 Rules, pipeline states, human authority. Read this for everything previously in the-human.md, operations.md, and universe/themes.md.
  • releases.md — The Record (product release history annotated as Campaign arcs)

Voice & Brand (read these for any user-facing output)

  • voice.md — How to write as the crew
  • brand.md — Visual identity and design system

Workshop & Economics (read these for commercial operations)

  • universe/unit-economics.md — Workshop unit economics, enterprise value, pricing strategy

Characters (read the specific character you need)

  • crew/README.mdFull crew dynamics — roster, relationships, alliance structures, conflict patterns, feedback loops, manifesto. Previously required reading dynamics.md separately; all that content is now here.
  • crew/sal.md | crew/margot.md | crew/kael.md | crew/wren.md | crew/harlan.md
  • crew/collective.md — The crew as gestalt entity (read after individual characters)

Infrastructure & Systems (implemented)

  • tick-engine.md — Tick Engine architecture (LIVE — Context Bus + telemetry + structured logs)
  • context-bus.md — Context Bus (LIVE — central nervous system of the crew)

Components (the anatomy of every universe)

Each component has its own top-level directory with an overview.md and specialized sub-files:

  • Pipeline (pipeline/) — The Machine
    • pipeline/overview.md — Living intelligent throughput
    • pipeline/boards.md — Work tracks and Intake Board
    • pipeline/intake.md — How work enters the system
    • pipeline/projects.md — Product-area containers
    • pipeline/value-streams.md — Multi-stream universe topology
  • Observatory (observatory/) — Research portal
    • observatory/overview.md — Research visor mode
    • observatory/intel.md — Kano studies, UVP methodology, PMF gate
    • observatory/personas.md — Synthetic user research
  • HUD (hud/) — The helmet interface
    • hud/overview.md — Lens, controls, visor modes
  • Wormholes (wormholes/) — Channels between worlds
    • wormholes/overview.md — Email, Slack, webhooks, the Beacon
  • Universe (universe/) — World-level configuration
    • universe/overview.md — Human-friendly onboarding
    • universe/physics.md — Three dials and four laws
    • universe/metabolism.md — Energy credits, tiers, metabolic states
    • universe/mainframe.md — Universe admin interface
    • universe/blueprint.md — TOML config, export/deploy, GitOps
    • universe/constitution.mdComplete foundation: themes, the human, ideology, constitution, operations
    • universe/genesis-protocol.md — The Creator’s mandate
    • universe/unit-economics.md — Workshop economics

Dependency Graph

README.md (entry point)
├── universe/overview.md ← brand.md, universe/unit-economics.md
│ └── universe/genesis-protocol.md ← universe/overview.md, universe/constitution.md
├── releases.md ← universe/overview.md, crew/sal.md, universe/constitution.md
├── universe/constitution.md ← universe/overview.md, crew/collective.md, universe/genesis-protocol.md, universe/unit-economics.md
├── universe/unit-economics.md ← universe/overview.md, universe/genesis-protocol.md, universe/constitution.md, observatory/intel.md
├── crew/README.md ← crew/*.md
│ └── crew/collective.md ← crew/*.md, universe/constitution.md
├── voice.md ← brand.md, crew/README.md
├── context-bus.md (live, standalone)
├── tick-engine.md ← context-bus.md, universe/constitution.md
├── hud/overview.md ← universe/overview.md, brand.md
├── observatory/overview.md ← crew/harlan.md, crew/wren.md, crew/margot.md
│ ├── observatory/intel.md ← observatory/overview.md, universe/unit-economics.md
│ └── observatory/personas.md ← observatory/overview.md, crew/margot.md
├── pipeline/overview.md ← universe/overview.md, universe/constitution.md, universe/genesis-protocol.md
│ ├── pipeline/boards.md ← pipeline/overview.md
│ ├── pipeline/intake.md ← pipeline/overview.md, pipeline/boards.md
│ ├── pipeline/projects.md ← pipeline/overview.md, pipeline/value-streams.md
│ └── pipeline/value-streams.md ← pipeline/overview.md, universe/blueprint.md, universe/constitution.md
├── wormholes/overview.md ← universe/overview.md, crew/harlan.md, context-bus.md
├── universe/physics.md ← universe/genesis-protocol.md, universe/overview.md, universe/constitution.md
├── universe/metabolism.md ← universe/genesis-protocol.md, universe/overview.md, universe/constitution.md, universe/physics.md
├── universe/mainframe.md ← universe/overview.md, crew/sal.md, universe/blueprint.md
├── universe/blueprint.md ← universe/genesis-protocol.md, universe/constitution.md, pipeline/overview.md
└── universe/unit-economics.md ← universe/overview.md, universe/genesis-protocol.md, observatory/intel.md

Key Concepts (cross-cutting)

ConceptDefined InReferenced By
Delta (unit of work)universe/constitution.mdcrew/sal.md, releases.md
Campaign (strategic arc)releases.mdcrew/margot.md
The Record (release arcs)releases.mduniverse/overview.md, crew/sal.md
The Other Sideuniverse/overview.mdREADME.md
The Machineuniverse/overview.mdREADME.md, brand.md
Pipeline Statesuniverse/constitution.mdcrew/sal.md, context-bus.md
Taste Authoritycrew/wren.mdcrew/README.md, universe/constitution.md
The Transportercrew/harlan.mdobservatory/overview.md, universe/overview.md
HUD Color Tokensbrand.mdvoice.md, crew/README.md
The 10 Rulesuniverse/constitution.mdcrew/README.md
The Override Recorduniverse/constitution.mdcrew/sal.md
Design Principlescrew/wren.mdcrew/README.md, voice.md
Customer Signal Reportcrew/README.mdcrew/harlan.md, crew/margot.md
The Collectivecrew/collective.mdcrew/README.md
Orientation Protocolcrew/collective.md
Human Profilecrew/collective.mdcrew/README.md
Steel-Manning Protocolcrew/collective.mduniverse/constitution.md
The Scoreboardcrew/collective.mduniverse/constitution.md
Network Statesuniverse/constitution.mduniverse/overview.md
Three Temporal Horizonsuniverse/constitution.mdcrew/collective.md
The Grand Slam OfferREADME.mduniverse/unit-economics.md
The Workshop (Act 6)README.mduniverse/unit-economics.md
Hormozi Value EquationREADME.mduniverse/unit-economics.md, universe/constitution.md
Workshop Unit Economicsuniverse/unit-economics.mdREADME.md
Code Leverageuniverse/unit-economics.mduniverse/constitution.md
Universe Value Potential (UVP)observatory/intel.md, universe/unit-economics.mdREADME.md
Intel-to-Pricing PipelineREADME.mdobservatory/intel.md, universe/unit-economics.md
Likelihood Coefficientobservatory/intel.mduniverse/unit-economics.md
Universe Health Scoreuniverse/unit-economics.mdREADME.md
PMF Validation Gateobservatory/intel.mdREADME.md
Mission Alignment ScoringREADME.mdcrew/harlan.md
Universe Portfoliouniverse/overview.md, universe/unit-economics.mdREADME.md
The Execution Moatuniverse/constitution.mduniverse/unit-economics.md
The Genesis Protocoluniverse/genesis-protocol.mduniverse/overview.md, universe/constitution.md
Objective Functionuniverse/genesis-protocol.mduniverse/constitution.md, crew/sal.md
Dynamic Control Planeuniverse/genesis-protocol.mduniverse/constitution.md, crew/sal.md
U_global (Universal Health)universe/genesis-protocol.mduniverse/constitution.md, universe/overview.md
The Constitution (5 Articles)universe/constitution.mdcrew/collective.md
The 7-Day Windowuniverse/constitution.md, universe/overview.mdcrew/collective.md
Universe Stabilizationuniverse/overview.mduniverse/constitution.md, crew/collective.md
Human Taxonomyuniverse/constitution.mdhud/overview.md, wormholes/overview.md
Human Sovereignty as Physicsuniverse/constitution.md, universe/genesis-protocol.mdcrew/collective.md
Translation (core theme)universe/constitution.mdREADME.md
Team Manifestocrew/README.mduniverse/constitution.md
Conflict Patternscrew/README.md
Feedback Loops (3)crew/README.md
Component Ownership
Visor Modeshud/overview.mdobservatory/overview.md, pipeline/overview.md, library/overview.md
Wormholes (Channels)wormholes/overview.mdcrew/harlan.md
Agent-Component Dualitycrew/README.mdpipeline/overview.md
Mechanism Chain (Issues > Projects > Releases)hud/overview.mdpipeline/overview.md
The Beacon (Public Wormhole)wormholes/overview.mduniverse/overview.md
Energy & Metabolism
The Metabolismuniverse/metabolism.mduniverse/overview.md, universe/genesis-protocol.md, universe/constitution.md, universe/physics.md, crew/sal.md
Energy Credits (E_i unit)universe/metabolism.md, universe/genesis-protocol.mduniverse/physics.md, universe/constitution.md
Metabolic States (Abundant/Conserving/Critical/Dormant)universe/metabolism.mduniverse/constitution.md, universe/overview.md, crew/sal.md
Dormant (Fifth Pipeline State)universe/metabolism.md, universe/genesis-protocol.mduniverse/constitution.md, universe/overview.md
Tier Model (Observer/Builder/Architect)universe/metabolism.mduniverse/constitution.md, crew/harlan.md
The Recursive Ethic
The Recursive Ethicuniverse/genesis-protocol.mduniverse/constitution.md, crew/collective.md, crew/sal.md
U_meta (Meta-Universe Health)universe/genesis-protocol.mduniverse/constitution.md, crew/collective.md, crew/sal.md, universe/physics.md, universe/metabolism.md
The Sustaining Equationuniverse/genesis-protocol.mduniverse/constitution.md, universe/metabolism.md, universe/physics.md
Meta-Universe (Sector 137)universe/overview.md, universe/genesis-protocol.mduniverse/constitution.md, crew/collective.md, universe/physics.md, universe/metabolism.md
The Energy Circuituniverse/overview.md, universe/metabolism.mduniverse/genesis-protocol.md, universe/constitution.md, crew/collective.md, universe/physics.md
The Blueprint
Universe Blueprint (TOML Manifest)universe/blueprint.mdpipeline/overview.md, library/overview.md, universe/genesis-protocol.md, releases.md
Universe Seasons (Strategic Eras)releases.md, universe/genesis-protocol.md, hud/overview.mdpipeline/overview.md
Streams (Work Channels)pipeline/value-streams.mdpipeline/overview.md, hud/overview.md
Universe Inbox (Unsorted Triage)pipeline/overview.md, pipeline/value-streams.mdhud/overview.md
Boards (Work Tracks)
Intake Board (Universe Front Gate)pipeline/boards.mdpipeline/value-streams.md, hud/overview.md
Named Boards (Discovery, Delivery)pipeline/boards.mdpipeline/value-streams.md
Board-Scoped Labelspipeline/boards.md
Issue Permanence (board_id immutable)pipeline/boards.mduniverse/constitution.md
Season Indicator (HUD)hud/overview.mdreleases.md
Crew Reconciliation (deploy semantics)universe/blueprint.mduniverse/constitution.md
Release Gate (config accountability)universe/blueprint.mdpipeline/overview.md, universe/constitution.md, releases.md
Pipeline / Observatory Sub-Components
Intel Missions (Kano Studies)observatory/intel.mdobservatory/overview.md, crew/margot.md
Synthetic Personasobservatory/personas.mdobservatory/overview.md, crew/margot.md
Projects (Value Stream Containers)pipeline/projects.mdpipeline/overview.md, pipeline/value-streams.md
Intake (Work Entry)pipeline/intake.mdpipeline/overview.md, pipeline/boards.md

File Status

All files are active unless marked otherwise:

Root Files

  • README.md — Status: active (updated 2026-03-04 — restructured as entry point with offer and workshop arc merged in)
  • releases.md — Status: active (updated 2026-03-03 — Campaign arcs through v0.14.0)
  • voice.md — Status: active
  • brand.md — Status: active (updated March 2026 — crew portraits marked LIVE in product UI)
  • tick-engine.md — Status: live (updated 2026-03-04 — signals published via Context Bus; VictoriaMetrics as time-series storage)
  • context-bus.md — Status: live (updated 2026-03-04 — Context Bus as central nervous system)

Universe (universe/)

  • universe/overview.md — Status: active (rewritten 2026-03-04 — human-friendly onboarding, Universe Portfolio, The Feed LIVE)
  • universe/physics.md — Status: active (updated 2026-03-03 — Blueprint Schema [physics] IN DESIGN; Meta-Physics section)
  • universe/metabolism.md — Status: in-design (updated 2026-03-03 — Blueprint Schema [metabolism] IN DESIGN; Energy Circuit)
  • universe/mainframe.md — Status: active (moved from crew/mainframe.md 2026-03-04 — universe admin interface, boot health check)
  • universe/blueprint.md — Status: active (LIVE — 2026-03-03 — TOML config, export/deploy, release gate, crew reconciliation)
  • universe/constitution.md — Status: active (expanded 2026-03-04 — absorbed the-human.md + operations.md + themes.md; now the complete ideological, operational, and thematic foundation)
  • universe/genesis-protocol.md — Status: active (moved to universe/ 2026-03-04 — Recursive Ethic, U_meta, Sustaining Equation)
  • universe/unit-economics.md — Status: active (moved to universe/ 2026-03-04 — UVP formula, Universe Health Score, Universe Portfolio Layer)

HUD (hud/)

  • hud/overview.md — Status: active (restructured 2026-03-04 — Context Bus wiring, visor modes, mechanism chain)

Observatory (observatory/)

  • observatory/overview.md — Status: active (restructured 2026-03-04 — component ownership, actions, MCP tools, events)
  • observatory/intel.md — Status: active (extracted 2026-03-04 — Kano studies, UVP Methodology, PMF Validation Gate)
  • observatory/personas.md — Status: active (extracted 2026-03-04 — synthetic personas, AI ask/survey/scenario)

Pipeline (pipeline/)

  • pipeline/overview.md — Status: active (restructured 2026-03-04 — The Machine, self-awareness, Campaign arc)
  • pipeline/boards.md — Status: active (extracted 2026-03-04 — Intake Board LIVE, named work tracks, board-scoped labels, issue permanence)
  • pipeline/intake.md — Status: active (extracted 2026-03-04 — how work enters the system)
  • pipeline/projects.md — Status: active (new 2026-03-04 — product-area containers, project-scoped entities)
  • pipeline/value-streams.md — Status: active (LIVE — multi-stream universe, Blueprint [[projects]])

Wormholes (wormholes/)

  • wormholes/overview.md — Status: in-design (restructured 2026-03-04 — email/webhook/Slack: LIVE; WhatsApp/Teams/bidirectional: NOT STARTED)

Crew (crew/)

  • crew/README.md — Status: active (expanded 2026-03-04 — absorbed dynamics.md; now includes The Collective, conflict patterns, feedback loops, team manifesto)
  • crew/sal.md — Status: active (updated 2026-03-02 — metabolism relationship, Meta-Perspective on Recursive Ethic)
  • crew/margot.md — Status: active
  • crew/kael.md — Status: active
  • crew/wren.md — Status: active
  • crew/harlan.md — Status: active
  • crew/collective.md — Status: active (updated 2026-03-04 — reframed as 5-person crew, Scoreboard self-tracked)

Grounding Pass (Feb 2026)

System-facing files that describe product mechanics include inline implementation status markers using a four-level vocabulary:

StatusMeaning
LIVEImplemented and shipping — references actual routes, pages, schema tables, or SDK types
PARTIALCore infrastructure exists, full vision not yet realized
IN DESIGNArchitecture defined, implementation path identified, not built
ASPIRATIONALDesign intent or crew culture — no implementation path

Grounded files: universe/overview.md, context-bus.md, crew/collective.md, releases.md, tick-engine.md, hud/overview.md, observatory/overview.md, observatory/intel.md, observatory/personas.md, pipeline/overview.md, pipeline/boards.md, pipeline/intake.md, pipeline/projects.md, pipeline/value-streams.md, library/overview.md, wormholes/overview.md, universe/physics.md, universe/metabolism.md, universe/mainframe.md, universe/blueprint.md

Package links (March 2026): System-facing files include an ## Implementation section at the bottom with a Packages table linking to the monorepo code that implements them.

Not grounded (by design): Character files (crew/*.md except collective.md) remain pure narrative. universe/constitution.md and brand.md and voice.md are design philosophy and ideology. Economics files (universe/unit-economics.md) describe a service offering, not product features.